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Pokered Save Editor 2
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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Related Pages
Here is a list of all related documentation pages:
[detail level
1
2
3
4
]
LICENSE
Pokered Save Editor – version (single source of truth).
Project Notes
Living documentation for the codebase — start with Status, then explore by section
Project Notes — pokered-save-editor-2
Project Status
Session Logs
The day-by-day history — per-day files grouped into month folders, newest first
Session Logs
July 2026
Daily session logs for July 2026 (
notes/sessions/2026-07/
)
2026-07-11 – Session Log
2026-07-09 – Session Log
2026-07-06 — Session Log
June 2026
Daily session logs for June 2026 (
notes/sessions/2026-06/
)
2026-06-26 — Session Log
2026-06-25 — Session Log
2026-06-17 — Session Log
2026-06-16 — Session Log
2026-06-15 — Session Log
2026-06-14 — Session Log
2026-06-13 — Session Log
2026-06-12 — Session Log
2026-06-10 — Session Log
2026-06-09 — Session Log
2026-06-08 — Session Log
2026-06-07 — Session Log
2026-06-06 — Session Log
Revival Sessions — the
s13
series (legacy combined log)
Changelog
Plain-English history, one entry per commit, split by month
Changelog (Version History)
Version History — July 2026
Version History — June 2026
Version History — March 2020
Version History — February 2020
Version History — January 2020
Version History — December 2019
Version History — October 2019
Version History — June 2019
Context
Background that changes rarely — what the project is and how it got here
Project Overview
Working With Twilight — Preferences, Standing Rules & Cross-Cutting Feedback
Architecture
Project Principles
Origins — The First Life (2019–2020)
Project History
Original README (archived artifact, 2019–2020 era)
System Map
How the machine is built — macro overview plus per-layer deep-dives
System Map
System Map: Macro Overview
System Map:
common
layer
System Map:
savefile
layer
System Map:
db
layer
System Map:
app
layer
System Map: QML UI layer
Reference
Quick lookups, no story — patterns, conventions, and domain knowledge
Fix Patterns — Quick Reference
Qt / QML Patterns & Gotchas
UI Patterns & Conventions
UI Screenshot Capture
Debug Automation Harness & Fast-Dev Loop
Gen 1 (Red/Blue) Save-Format & Game Knowledge
Gen 1 Save File Structure
PC Box Format / Recovery —
pret/pokered
source findings
Diagnostic Methods
Internationalization (i18n) — translations pipeline
Documentation (generation, comment style, progress)
Git Workflow & Standards
Cross-Project Sync — the fairyfox mesh
Versioning – the scheme, the source of truth, and how to maintain it
Deployment / Releases (GitHub Actions)
Decisions
Why the structural choices were made — and what was tried and rejected
Architecture Decisions
Rejected Approaches
Plans
What comes next — ordered tasks, the testing picture, and longer-term ambitions
Next Steps
Testing Strategy — Comprehensive Plan
Full Keyboard — Redesign Plan (ASDF keyboard)
Future Plans and Ambitions
Fairyfox Reports
Process reports — one honest write-up per run of a fairyfox system procedure
fairyfox-reports/
2026-07-06-adopting-updates
2026-06-26-adopting-updates
Project & Repository
Repository-level docs that aren't development notes — credits, version, and license
Credits
2026-06-26-adopting-updates-express-auth
2026-06-26-check-for-updates
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