fairyfox.io — a maintenance round-up reconciles the save editor's second map top-bar cleanup (0.43.22) into the data files and updates feed; the other four mesh nodes were unchanged since the last passnow
Pokered Save Editor 2 0.43.22 — a second cleanup wave on the map top bar: the "!" chip becomes a dropdown of abnormal-value tiers (Unused & unstable vs. No-effect edits) with a grey→blue→red level light, the unused-maps filter folds into that one global switch, a new "By size" sort and a connection-signature grouping join the map list, the sort selector moves beside the search box, and tileset/blocks gain explicit Separate/Merge buttons1d
Fairy Fox Games 0.29.0 — Span, the 19th game and a new verb: build/bridge. You stand at a ledge, hold to grow a beam upward, and release to drop it across the gap — the length at release is its reach, so a miss can overshoot or undershoot (two-sided). A hidden plumb window through the exact centre pays a bonus and builds a truss streak; six named crossings gate open as the stages climb2d
Pokered Save Editor 2 0.43.21 — the map screen ships its editing surface: field randomize and revert (undo-to-last-saved) buttons, a shared sortable/searchable map list with a "show unused maps" toggle, sprites and NPCs that recolour with the colour filter, and the tileset/blocks selectors folded into the map-selection panel — the plumbing from a week ago is now a usable feature2d
Fairy Fox Stories 1.1.0 — The Overcount, the 11th book: a generation-ship SF thriller in the Long Quiet, a standalone sequel-in-realm to The Cartographer of Decks told by a new author-persona (Aster Coyle) and in present tense, a first for the shelf. A ship's teller finds it breathing for one body more than any register can name. The One-O'Clock Bus and The Wind She Would Not Keep each grew a chapter the same day3d
Fairy Fox Games 0.28.0 — Reel, the 18th game and a new verb: give-and-take (resist vs. yield). A catch on the line fights back, alternating calm and surge; reel hard while it's calm, ease off the instant it thrashes or the tension snaps the line. The tick a surge breaks opens a razor haul window for a burst and a growing multiplier. Tether also earns the collection's first cross-run unlock (Windfall, at 150 lifetime whips)3d
Random AI Prompt 2.60.3 — a security day: closed the compliance audit's headline finding by clearing the OpenSSF Scorecard Vulnerabilities check to zero — npm-audit fixes at the root and web target, pinned transitive deps in the mobile target, and osv-scanner.toml files documenting the genuine no-fix Tauri/Rust advisories, verified against the real tool3d
Despawned Items 1.5.2 — a full fairyfox compliance sweep closes the gaps: the Dockerfile base image SHA-pinned, a nine-PR Dependabot backlog triaged (green bumps merged, target-breaking ones closed with reasons), two Paper-smoke jobs added to main's required checks, and a date-accuracy fix. Live Scorecard 7.93d
fairyfox.io — a maintenance round-up reconciles the save editor's second map top-bar cleanup (0.43.22) into the data files and updates feed; the other four mesh nodes were unchanged since the last passnow
Pokered Save Editor 2 0.43.22 — a second cleanup wave on the map top bar: the "!" chip becomes a dropdown of abnormal-value tiers (Unused & unstable vs. No-effect edits) with a grey→blue→red level light, the unused-maps filter folds into that one global switch, a new "By size" sort and a connection-signature grouping join the map list, the sort selector moves beside the search box, and tileset/blocks gain explicit Separate/Merge buttons1d
Fairy Fox Games 0.29.0 — Span, the 19th game and a new verb: build/bridge. You stand at a ledge, hold to grow a beam upward, and release to drop it across the gap — the length at release is its reach, so a miss can overshoot or undershoot (two-sided). A hidden plumb window through the exact centre pays a bonus and builds a truss streak; six named crossings gate open as the stages climb2d
Pokered Save Editor 2 0.43.21 — the map screen ships its editing surface: field randomize and revert (undo-to-last-saved) buttons, a shared sortable/searchable map list with a "show unused maps" toggle, sprites and NPCs that recolour with the colour filter, and the tileset/blocks selectors folded into the map-selection panel — the plumbing from a week ago is now a usable feature2d
Fairy Fox Stories 1.1.0 — The Overcount, the 11th book: a generation-ship SF thriller in the Long Quiet, a standalone sequel-in-realm to The Cartographer of Decks told by a new author-persona (Aster Coyle) and in present tense, a first for the shelf. A ship's teller finds it breathing for one body more than any register can name. The One-O'Clock Bus and The Wind She Would Not Keep each grew a chapter the same day3d
Fairy Fox Games 0.28.0 — Reel, the 18th game and a new verb: give-and-take (resist vs. yield). A catch on the line fights back, alternating calm and surge; reel hard while it's calm, ease off the instant it thrashes or the tension snaps the line. The tick a surge breaks opens a razor haul window for a burst and a growing multiplier. Tether also earns the collection's first cross-run unlock (Windfall, at 150 lifetime whips)3d
Random AI Prompt 2.60.3 — a security day: closed the compliance audit's headline finding by clearing the OpenSSF Scorecard Vulnerabilities check to zero — npm-audit fixes at the root and web target, pinned transitive deps in the mobile target, and osv-scanner.toml files documenting the genuine no-fix Tauri/Rust advisories, verified against the real tool3d
Despawned Items 1.5.2 — a full fairyfox compliance sweep closes the gaps: the Dockerfile base image SHA-pinned, a nine-PR Dependabot backlog triaged (green bumps merged, target-breaking ones closed with reasons), two Paper-smoke jobs added to main's required checks, and a date-accuracy fix. Live Scorecard 7.93d