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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Files | |
| hofpokemon.cpp | |
| Implementation of HoFPokemon – one Hall of Fame entry (species/level/ name). | |
| hofpokemon.h | |
| hofrecord.cpp | |
| Implementation of HoFRecord – a Hall of Fame record (up to 6 mons). | |
| hofrecord.h | |
| item.cpp | |
| Implementation of Item – an inventory slot (index + amount) and its derived buy/sell pricing. | |
| item.h | |
| itemstoragebox.cpp | |
| Implementation of ItemStorageBox – the bag or a PC item box (add/remove/move/sort/relocate). | |
| itemstoragebox.h | |
| mapconndata.cpp | |
| Implementation of MapConnData – one map edge-connection block. | |
| mapconndata.h | |
| pokemonbox.cpp | |
| Implementation of PokemonBox and PokemonMove – the central Pokemon record: load/save, stat computation, validity, evolution, shininess, nature, and constrained randomization. | |
| pokemonbox.h | |
| pokemonparty.cpp | |
| Implementation of PokemonParty – a party mon (PokemonBox + stored stats), incl. | |
| pokemonparty.h | |
| pokemonstoragebox.cpp | |
| Implementation of PokemonStorageBox – a box of Pokemon (the party's base class), incl. | |
| pokemonstoragebox.h | |
| pokemonstorageset.cpp | |
| Implementation of PokemonStorageSet – a bank of six boxes (with the "skip the current box" load/save logic). | |
| pokemonstorageset.h | |
| signdata.cpp | |
| Implementation of SignData – one map sign (position + text id). | |
| signdata.h | |
| spritedata.cpp | |
| Implementation of SpriteData – one on-map sprite/NPC, including the split sprite-data tables and the optional-field accessors. | |
| spritedata.h | |
| warpdata.cpp | |
| Implementation of WarpData – one warp point (tile + destination). | |
| warpdata.h | |