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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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#include <QObject>#include <pse-common/types.h>#include "../../savefile_autoport.h"#include "../player/playerbasics.h"Go to the source code of this file.
Classes | |
| class | PokemonStorageSet |
| Holds contents of a single box set, basically a row or array of boxes each holding Pokemon. More... | |
Variables | |
| constexpr var8 | setMaxBoxes = 6 |
| Boxes per storage set (a save has two sets = 12 boxes). | |
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constexpr |
Boxes per storage set (a save has two sets = 12 boxes).
Definition at line 30 of file pokemonstorageset.h.
Referenced by Storage::boxAt(), PokemonStorageSet::load(), Storage::load(), PokemonStorageSet::PokemonStorageSet(), PokemonStorageSet::randomize(), PokemonStorageSet::reset(), PokemonStorageSet::save(), Storage::save(), and PokemonStorageSet::~PokemonStorageSet().