Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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spritedata.cpp File Reference

Implementation of SpriteData – one on-map sprite/NPC, including the split sprite-data tables and the optional-field accessors. More...

Include dependency graph for spritedata.cpp:

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Classes

struct  TmpSpritePos

Detailed Description

Implementation of SpriteData – one on-map sprite/NPC, including the split sprite-data tables and the optional-field accessors.

See spritedata.h.

Definition in file spritedata.cpp.