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Pokemon Red & Blue save file editor - Qt 6 C++/QML
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mapdbentryspritepokemon.h
Go to the documentation of this file.
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/*
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* Copyright 2020 Twilight
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "
./mapdbentrysprite.h
"
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#include "
../db_autoport.h
"
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class
PokemonDBEntry
;
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class
MapsDB
;
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// A Pokemon that can be battled
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struct
DB_AUTOPORT
MapDBEntrySpritePokemon
:
public
MapDBEntrySprite
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{
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Q_OBJECT
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Q_PROPERTY(QString
getPokemon
READ
getPokemon
CONSTANT)
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Q_PROPERTY(
int
getLevel
READ
getLevel
CONSTANT)
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Q_PROPERTY(
PokemonDBEntry
*
getToPokemon
READ
getToPokemon
CONSTANT)
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public
:
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virtual
SpriteType
type
()
const
;
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const
QString
getPokemon
()
const
;
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int
getLevel
()
const
;
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PokemonDBEntry
*
getToPokemon
()
const
;
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protected
:
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MapDBEntrySpritePokemon
(
const
QJsonValue& data,
MapDBEntry
*
const
parent
);
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virtual
void
deepLink
();
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virtual
void
qmlRegister
()
const
;
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// Pokemon Details
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QString
pokemon
=
""
;
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int
level
= -1;
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PokemonDBEntry
*
toPokemon
=
nullptr
;
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friend
class
MapDBEntry
;
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};
MapsDB
The maps database – every map and its full layout, keyed by name.
Definition
mapsdb.h:41
db_autoport.h
Import/export macro for the db library, plus the central list of DB entry pointer types declared opaq...
DB_AUTOPORT
#define DB_AUTOPORT
Expands to the correct dllexport/dllimport decoration for this library.
Definition
db_autoport.h:37
mapdbentrysprite.h
MapDBEntrySpritePokemon::MapDBEntrySpritePokemon
MapDBEntrySpritePokemon(const QJsonValue &data, MapDBEntry *const parent)
Build from JSON under parent.
Definition
mapdbentryspritepokemon.cpp:28
MapDBEntrySpritePokemon::MapDBEntry
friend class MapDBEntry
Definition
mapdbentryspritepokemon.h:57
MapDBEntrySpritePokemon::toPokemon
PokemonDBEntry * toPokemon
Resolved species (deepLink).
Definition
mapdbentryspritepokemon.h:55
MapDBEntrySpritePokemon::pokemon
QString pokemon
Species name (read via getPokemon()).
Definition
mapdbentryspritepokemon.h:52
MapDBEntrySpritePokemon::level
int level
Encounter level.
Definition
mapdbentryspritepokemon.h:53
MapDBEntrySpritePokemon::getLevel
int getLevel() const
Definition
mapdbentryspritepokemon.cpp:66
MapDBEntrySpritePokemon::getPokemon
const QString getPokemon() const
Definition
mapdbentryspritepokemon.cpp:71
MapDBEntrySpritePokemon::getToPokemon
PokemonDBEntry * getToPokemon() const
Definition
mapdbentryspritepokemon.cpp:61
MapDBEntrySprite::MapDBEntrySprite
MapDBEntrySprite()
Empty entry.
Definition
mapdbentrysprite.cpp:31
MapDBEntrySprite::deepLink
virtual void deepLink()
Resolve sprite/missable links.
Definition
mapdbentrysprite.cpp:55
MapDBEntrySprite::type
virtual SpriteType type() const
The sprite kind (overridden by subclasses).
Definition
mapdbentrysprite.cpp:149
MapDBEntrySprite::qmlRegister
virtual void qmlRegister() const
Register with QML.
Definition
mapdbentrysprite.cpp:77
MapDBEntrySprite::parent
MapDBEntry * parent
Owning map.
Definition
mapdbentrysprite.h:140
MapDBEntrySprite::SpriteType
SpriteType
< X adjusted for Gen 1 placement.
Definition
mapdbentrysprite.h:66
PokemonDBEntry
One species' complete static data – the richest entry in the db layer.
Definition
pokemon.h:98
projects
db
src
pse-db
entries
mapdbentryspritepokemon.h
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