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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Implementation of MapDBEntry (the map definition + its deep-link web). More...
#include <QJsonValue>#include <QJsonArray>#include <QJsonObject>#include <QDebug>#include <QQmlEngine>#include <pse-common/utility.h>#include "./mapdbentry.h"#include "./mapdbentrywarpout.h"#include "./mapdbentrywarpin.h"#include "./mapdbentrysign.h"#include "./mapdbentrysprite.h"#include "./mapdbentryconnect.h"#include "./mapdbentrywildmon.h"#include "./mapdbentryspriteitem.h"#include "./mapdbentryspritetrainer.h"#include "./mapdbentryspritenpc.h"#include "./mapdbentryspritepokemon.h"#include "../spriteSet.h"#include "../music.h"#include "../tileset.h"#include "./eventdbentry.h"#include "./flydbentry.h"#include "./hiddenitemdbentry.h"#include "../scripts.h"#include "../mapsdb.h"Go to the source code of this file.
Implementation of MapDBEntry (the map definition + its deep-link web).
See mapdbentry.h for the documented API.
Definition in file mapdbentry.cpp.