Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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world Directory Reference
Directory dependency graph for world:

Files

 
world.cpp
 Implementation of World – the global, map-independent state container.
 
world.h
 
worldcompleted.cpp
 Implementation of WorldCompleted – the one-off milestone flags (rods, Lapras, Lorelei, ...).
 
worldcompleted.h
 
worldevents.cpp
 Implementation of WorldEvents – the 508-flag story-event bitfield.
 
worldevents.h
 
worldgeneral.cpp
 Implementation of WorldGeneral (and the Options / LetterDelay sub-objects).
 
worldgeneral.h
 
worldhidden.cpp
 Implementation of WorldHidden – hidden-item and hidden-coin collected flags.
 
worldhidden.h
 
worldlocal.cpp
 Implementation of WorldLocal – map-specific puzzle/minigame state (Lt.
 
worldlocal.h
 
worldmissables.cpp
 Implementation of WorldMissables – the missable-sprite visibility flags.
 
worldmissables.h
 
worldother.cpp
 Implementation of WorldOther (and the Playtime clock) – playtime, fossils, and debug mode.
 
worldother.h
 
worldscripts.cpp
 Implementation of WorldScripts – per-map script-progress values.
 
worldscripts.h
 
worldtowns.cpp
 Implementation of WorldTowns – visited-town (Fly destination) flags.
 
worldtowns.h
 
worldtrades.cpp
 Implementation of WorldTrades – completed in-game (NPC) trade flags.
 
worldtrades.h