Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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worldhidden.h File Reference
#include <QObject>
#include <pse-common/types.h>
#include "../../savefile_autoport.h"
Include dependency graph for worldhidden.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  WorldHidden
 "Already collected" flags for hidden items and hidden Game Corner coins. More...

Variables

constexpr var8 hiddenItemCount = 54
 Hidden-item collected flags actually used.
constexpr var8 hiddenCoinCount = 12
 Hidden-coin collected flags actually used.
constexpr var8 hiddenItemByteCount = 7
 2 Bits of 56 unused
constexpr var8 hiddenCoinByteCount = 2
 4 Bits of 16 unused

Variable Documentation

◆ hiddenCoinByteCount

var8 hiddenCoinByteCount = 2
constexpr

4 Bits of 16 unused

Definition at line 29 of file worldhidden.h.

Referenced by WorldHidden::load(), and WorldHidden::save().

◆ hiddenCoinCount

var8 hiddenCoinCount = 12
constexpr

Hidden-coin collected flags actually used.

Definition at line 27 of file worldhidden.h.

Referenced by WorldHidden::hCoinsCount(), WorldHidden::load(), WorldHidden::reset(), and WorldHidden::save().

◆ hiddenItemByteCount

var8 hiddenItemByteCount = 7
constexpr

2 Bits of 56 unused

Definition at line 28 of file worldhidden.h.

Referenced by WorldHidden::load(), and WorldHidden::save().

◆ hiddenItemCount

var8 hiddenItemCount = 54
constexpr

Hidden-item collected flags actually used.

Definition at line 26 of file worldhidden.h.

Referenced by WorldHidden::hItemsCount(), WorldHidden::load(), WorldHidden::reset(), and WorldHidden::save().