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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Files | |
| boot.cpp | |
| The bootstrap sequence: bootDatabase() -> bootQmlLinkage() -> Router::loadScreens() -> createApp() (QApplication + MainWindow). | |
| bootDatabase.cpp | |
| Brings up the entire game database – just (void)DB::inst();, which constructs, loads, indexes, and deep-links every DB in order. | |
| bootQmlLinkage.cpp | |
| Registers every C++ type with the QML meta-system: qRegisterMetaType for each pointer used in a Q_PROPERTY chain, and qmlRegisterType / qmlRegisterUncreatableType for each enum (creatable) and object (uncreatable). | |
| shortcutdefs.h | |
| Single source of truth for the global keyboard shortcut KEY SEQUENCES. | |