Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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boot Directory Reference
Directory dependency graph for boot:

Files

 
boot.cpp
 The bootstrap sequence: bootDatabase() -> bootQmlLinkage() -> Router::loadScreens() -> createApp() (QApplication + MainWindow).
 
bootDatabase.cpp
 Brings up the entire game database – just (void)DB::inst();, which constructs, loads, indexes, and deep-links every DB in order.
 
bootQmlLinkage.cpp
 Registers every C++ type with the QML meta-system: qRegisterMetaType for each pointer used in a Q_PROPERTY chain, and qmlRegisterType / qmlRegisterUncreatableType for each enum (creatable) and object (uncreatable).
 
shortcutdefs.h
 Single source of truth for the global keyboard shortcut KEY SEQUENCES.