Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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bootDatabase.cpp
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/*
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* Copyright 2019 Twilight
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <
pse-db/db.h
>
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// Bootstrap the entire game database.
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// DB::inst() handles all sub-database construction, loading, indexing,
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// and deep-linking internally in the correct dependency order.
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extern
void
bootDatabase
()
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{
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(void)
DB::inst
();
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}
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bootDatabase
void bootDatabase()
Definition
bootDatabase.cpp:28
DB::inst
static DB * inst()
< Raw parsed JSON assets behind every DB.
Definition
db.cpp:33
db.h
projects
app
src
boot
bootDatabase.cpp
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