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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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#include <QObject>#include <QJsonValue>#include <QVector>#include <QString>#include <QHash>#include <pse-common/types.h>#include "./db_autoport.h"Go to the source code of this file.
Classes | |
| struct | TilesetDBEntry |
| One tileset definition: its type, graphics/block/collision pointers, etc. More... | |
| class | TilesetDB |
| The tilesets database, keyed by name. More... | |
Enumerations | |
| enum class | TilesetType { INDOOR = 0 , CAVE , OUTDOOR } |
| The three tileset behaviour categories. More... | |
Variables | |
| constexpr var8 | talkCount = 3 |
| Number of "talk-over" tile slots per tileset. | |
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strong |
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constexpr |
Number of "talk-over" tile slots per tileset.
Definition at line 33 of file tileset.h.
Referenced by AreaTileset::load(), AreaTileset::loadFromData(), AreaTileset::save(), and TilesetDBEntry::TilesetDBEntry().