Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
Loading...
Searching...
No Matches
pokemon.h File Reference
#include <QObject>
#include <QJsonValue>
#include <QString>
#include <QVector>
#include <QHash>
#include <optional>
#include <pse-common/types.h>
#include "./db_autoport.h"
Include dependency graph for pokemon.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  PokemonDBEntryEvolution
 One evolution edge of a species: how it evolves (and de-evolves). More...
struct  PokemonDBEntryMove
 One learnable move of a species, with the level it's learned at. More...
struct  PokemonDBEntry
 One species' complete static data – the richest entry in the db layer. More...
class  PokemonDB
 The Pokemon database – all 151 species, keyed by name. More...

Variables

constexpr var8 pokemonDexCount = 151
 Number of species.
constexpr var8 pokemonLevelMax = 100
 Maximum level.

Variable Documentation

◆ pokemonDexCount

var8 pokemonDexCount = 151
constexpr

◆ pokemonLevelMax

var8 pokemonLevelMax = 100
constexpr

Maximum level.

Definition at line 29 of file pokemon.h.

Referenced by AreaPokemonWild::randomize(), HoFPokemon::randomize(), and PokemonBox::randomize().