Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Here is a list of all functions with links to the classes they belong to:
A
B
C
D
E
F
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O
P
Q
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~
- b -
badgeAt() :
PlayerBasics
badgeCount() :
PlayerBasics
badgesChanged() :
PlayerBasics
badgeSet() :
PlayerBasics
bankChanged() :
AreaTileset
basicsChanged() :
Player
battleEndedOrBlackoutChanged() :
AreaPlayer
bcd2int() :
SaveFileToolset
bestName() :
MapDBEntry
blackoutDestChanged() :
AreaMap
blankImage() :
TilesetEngine
,
TilesetProvider
blockPtrChanged() :
AreaTileset
boulderCollChanged() :
AreaTileset
boulderIndexChanged() :
AreaTileset
boxAt() :
PokemonStorageSet
,
Storage
boxCount() :
Storage
boxesChanged() :
PokemonStorageSet
boxesFormattedChanged() :
Storage
Bridge() :
Bridge
buildExchangeList() :
ItemMarketModel
buildList() :
ItemMarketModel
buildMartItemList() :
ItemMarketModel
buildPlayerItemList() :
ItemMarketModel
buildTileset() :
TilesetEngine
buildTilesetFullDebug() :
TilesetEngine
buyableInGame() :
ItemMarketModel
buying() :
ItemMarketEntryMoney
buyPriceAllCoins() :
Item
buyPriceAllMoney() :
Item
buyPriceCoins() :
ItemDBEntry
buyPriceMoney() :
ItemDBEntry
buyPriceOneCoins() :
Item
buyPriceOneMoney() :
Item
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