The trainer: their basics, bag, pokedex, and party.
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#include <player.h>
The trainer: their basics, bag, pokedex, and party.
Groups the four player-owned regions under one node of the expanded tree. Follows the standard expanded-node convention (load/save/reset/randomize) – see SaveFileExpanded for the full explanation.
- See also
- SaveFileExpanded, PlayerBasics, PlayerPokedex, PlayerPokemon, ItemStorageBox
Definition at line 41 of file player.h.
◆ Player()
| Player::Player |
( |
SaveFile * | saveFile = nullptr | ) |
|
< Name, ID, money, coins, badges, starter.
The trainer's bag. Seen/owned dex flags. The party (a specialized storage box).
Definition at line 29 of file player.cpp.
References basics, items, load(), pokedex, and pokemon.
◆ ~Player()
◆ basicsChanged()
| protected::void Player::basicsChanged |
( |
| ) |
|
◆ itemsChanged()
| void Player::itemsChanged |
( |
| ) |
|
◆ load()
| void Player::load |
( |
SaveFile * | saveFile = nullptr | ) |
|
◆ pokedexChanged()
| void Player::pokedexChanged |
( |
| ) |
|
◆ pokemonChanged()
| void Player::pokemonChanged |
( |
| ) |
|
◆ randomize()
| void Player::randomize |
( |
| ) |
|
◆ reset()
◆ save()
| void Player::save |
( |
SaveFile * | saveFile | ) |
|
◆ basics
◆ items
◆ pokedex
◆ pokemon
The documentation for this class was generated from the following files:
- projects/savefile/src/pse-savefile/expanded/player/player.h
- projects/savefile/src/pse-savefile/expanded/player/player.cpp