Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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areasprites.h File Reference
#include <QObject>
#include <QVector>
#include <pse-common/types.h>
#include "../../savefile_autoport.h"
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Go to the source code of this file.

Classes

class  AreaSprites
 The current map's list of sprites/NPCs. More...

Variables

constexpr var8 maxSprites = 16
 Maximum sprites/NPCs on a map.

Variable Documentation

◆ maxSprites

var8 maxSprites = 16
constexpr

Maximum sprites/NPCs on a map.

Definition at line 27 of file areasprites.h.

Referenced by AreaSprites::spriteMax(), and AreaSprites::spriteNew().