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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Implementation of Area – the current-map state container (load/save/ reset/randomize, and setTo() for the "place on any map" feature). More...
#include "./area.h"#include "./areaaudio.h"#include "./arealoadedsprites.h"#include "./areageneral.h"#include "./areamap.h"#include "./areanpc.h"#include "./areaplayer.h"#include "./areapokemon.h"#include "./areasign.h"#include "./areasprites.h"#include "./areatileset.h"#include "./areawarps.h"#include "../../savefile.h"#include <pse-db/mapsdb.h>#include <pse-db/entries/mapdbentry.h>#include <pse-db/entries/mapdbentrywarpin.h>#include <pse-db/entries/mapdbentrysprite.h>#include <pse-db/util/mapsearch.h>#include <pse-common/random.h>Go to the source code of this file.