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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Sprite movement-status byte values, QML-visible. More...
#include <spritedata.h>
Public Types | |
| enum | SpriteMovementStatus_ : var8 { UnInit = 0 , Ready , Delayed , Moving } |
Sprite movement-status byte values, QML-visible.
Definition at line 30 of file spritedata.h.
| Enumerator | |
|---|---|
| UnInit | Uninitialized. |
| Ready | Ready (advised value). |
| Delayed | Delayed. |
| Moving | Moving. |
Definition at line 36 of file spritedata.h.