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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Sprite facing-direction values, QML-visible. More...
#include <spritedata.h>
Public Types | |
| enum | SpriteFacing_ : var8 { Down = 4 * 0 , Up = 4 * 1 , Left = 4 * 2 , Right = 4 * 3 , None = 0xFF } |
Static Public Member Functions | |
| static var8 | random () |
| A random valid facing. | |
Sprite facing-direction values, QML-visible.
Definition at line 46 of file spritedata.h.
| enum SpriteFacing::SpriteFacing_ : var8 |
| Enumerator | |
|---|---|
| Down | |
| Up | |
| Left | |
| Right | |
| None | |
Definition at line 55 of file spritedata.h.
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static |
A random valid facing.
Definition at line 47 of file spritedata.cpp.
References Random::inst(), and Random::rangeInclusive().
Referenced by SpriteData::randomize().