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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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One sprite definition: its name/picture-id and the maps that use it. More...
#include <sprites.h>
Public Member Functions | |
| SpriteDBEntry () | |
| Empty entry. | |
| SpriteDBEntry (QJsonValue &data) | |
| Build from a JSON value. | |
Public Attributes | |
| QString | name |
| Sprite name (key). | |
| var8 | ind = 0 |
| Picture id. | |
| QVector< MapDBEntrySprite * > | toMaps |
| Map-sprites using this picture (back-ref). | |
One sprite definition: its name/picture-id and the maps that use it.
Plain-struct DB entry. toMaps is a back-reference of every map-sprite that uses this picture. See db.md.
| SpriteDBEntry::SpriteDBEntry | ( | ) |
Empty entry.
Definition at line 29 of file sprites.cpp.
| SpriteDBEntry::SpriteDBEntry | ( | QJsonValue & | data | ) |
| var8 SpriteDBEntry::ind = 0 |
Picture id.
Definition at line 43 of file sprites.h.
Referenced by SpriteData::load(), and SpriteDBEntry().
| QString SpriteDBEntry::name |
| QVector<MapDBEntrySprite*> SpriteDBEntry::toMaps |