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Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Badges Struct Reference

The eight Gym badges, in bit order, as a QML-visible enum. More...

#include <playerbasics.h>

Inheritance diagram for Badges:
Collaboration diagram for Badges:

Public Types

enum  Badges_ : var8 {
  Boulder = 0 , Cascade , Thunder , Rainbow ,
  Soul , Marsh , Volcano , Earth
}

Detailed Description

The eight Gym badges, in bit order, as a QML-visible enum.

A QObject purely so the Badges_ enum is exposed to QML (registered creatable in bootQmlLinkage). The values are the badge bit indices within the badge byte.

Definition at line 33 of file playerbasics.h.

Member Enumeration Documentation

◆ Badges_

Enumerator
Boulder 

Boulder Badge (Brock).

Cascade 

Cascade Badge (Misty).

Thunder 

Thunder Badge (Lt. Surge).

Rainbow 

Rainbow Badge (Erika).

Soul 

Soul Badge (Koga).

Marsh 

Marsh Badge (Sabrina).

Volcano 

Volcano Badge (Blaine).

Earth 

Earth Badge (Giovanni).

Definition at line 39 of file playerbasics.h.


The documentation for this struct was generated from the following file: