Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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Here is a list of all variables with links to the classes they belong to:
A
B
C
D
E
F
G
H
I
J
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
_
- f -
face :
MapDBEntrySprite
faceDir :
SpriteData
fgColor :
FontPreviewInstance
fgImg :
FontPreviewInstance
file :
Bridge
,
ItemMarketModel
,
ItemStorageBox
,
MainWindow
,
PlayerBasics
,
PokemonStorageBox
,
Settings
fileName :
AbstractRandomString
finalLedgeJumping :
AreaPlayer
flag :
MapDBEntryConnect
flyOrDungeonWarp :
AreaWarps
flyOutofBattle :
AreaPlayer
flyWarp :
AreaWarps
fontColorControl :
Settings
fontColorMulti :
Settings
fontColorNormal :
Settings
fontColorPicture :
Settings
fontColorSingle :
Settings
fontColorVar :
Settings
fonts :
Bridge
fontSearch :
Bridge
fontSearchModel :
Bridge
forceBikeRide :
AreaMap
forceDir :
ItemMarketEntryMoney
fossilItemGiven :
WorldOther
fossilPkmnResult :
WorldOther
frame :
FontPreviewInstance
frames :
Playtime
fromMap :
MapDBEntryConnect
full :
StackReturn
fullFrameCount :
TilesetEngine
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1.17.0