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Pokered Save Editor 2
Pokemon Red & Blue save file editor - Qt 6 C++/QML
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This is the complete list of members for AreaLoadedSprites, including all inherited members.
| AreaLoadedSprites(SaveFile *saveFile=nullptr) | AreaLoadedSprites | |
| load(SaveFile *saveFile=nullptr) | AreaLoadedSprites | |
| loadedSetId | AreaLoadedSprites | |
| loadedSetIdChanged() | AreaLoadedSprites | |
| loadedSprites | AreaLoadedSprites | |
| loadedSpritesChanged() | AreaLoadedSprites | |
| loadSpriteSet(SpriteSetDBEntry *entry, int x, int y) | AreaLoadedSprites | |
| lSpriteAt(int ind) | AreaLoadedSprites | |
| lSpriteCount() | AreaLoadedSprites | |
| lSpriteSwap(int from, int to) | AreaLoadedSprites | |
| randomize(MapDBEntry *map, int x, int y) | AreaLoadedSprites | |
| reset() | AreaLoadedSprites | |
| save(SaveFile *saveFile) | AreaLoadedSprites | |
| setTo(MapDBEntry *map, int x, int y) | AreaLoadedSprites | |
| ~AreaLoadedSprites() | AreaLoadedSprites | virtual |