/*
Copyright 2022 juenbug12851
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/**
* @file
* @brief Full dynamic-prompt generator (#log-cabin): a complete, self-standing scene. See notes/reference/dynamic-prompts.md.
*/
import _ from "lodash";
/**
* Generate the `#log-cabin` dynamic-prompt fragment. See notes/reference/dynamic-prompts.md.
* @returns {string} The generated prompt fragment.
*/
export default function () {
// Start with base prompt
let prompt = "((cabin, log cabin)), dense forest, dense woods, dense trees";
if (_.random(0.0, 1.0, true) < 0.5) prompt += ", fog";
if (_.random(0.0, 1.0, true) < 0.5) prompt += ", hill";
if (_.random(0.0, 1.0, true) < 0.5) prompt += ", valley";
if (_.random(0.0, 1.0, true) < 0.5) prompt += ", cliff";
if (_.random(0.0, 1.0, true) < 0.25) prompt += `, winter, snow landscape, {#ice}`;
if (_.random(0.0, 1.0, true) < 0.2) prompt += `, {#eerie}`;
if (_.random(0.0, 1.0, true) < 0.25) prompt += `, {#mystical}`;
if (_.random(0.0, 1.0, true) < 0.3) prompt += `, {#wildlife}`;
if (_.random(0.0, 1.0, true) < 0.5) prompt += `, {#water}`;
if (_.random(0.0, 1.0, true) < 0.5) prompt += ", path";
if (_.random(0.0, 1.0, true) < 0.5) prompt += ", worn down";
if (_.random(0.0, 1.0, true) < 0.5) prompt += ", weathered";
if (_.random(0.0, 1.0, true) < 0.25) prompt += ", {#room-state}";
prompt += ", {#nature}, {#weather}, wide shot, upclose, <dap>";
return prompt;
}
export const full = true;